I have a project with 2 maps. The first map had the lighting set up from a template in UE4 with the default settings.
The lighting looks pretty much like PIE.
I started another blank map that I put a bunch of work into, It looks perfect in PIE but everytime
I build it on a device there are dark shadows all over the place.
and I have been playing with the light settings for last 4 hours for the directional light, the skylight, fog, postproc, removed skydome.
I tried to match everything I could see to the default project. I rebuilt it 30x.
No matter what I do, it looks bright in PIE and when I build it there are shadows so dark I can hardly see anything.
I suppose I can just rebuild a map with the exact same default settings. And never know what caused this.
But I would love to know what causes this
does anyone know what makes this happen?