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Lighting Reflection?

Guys,

How do I resolve this lighting issue, my game features a room with a window, at the minute the room does the weird eye adaptation thing where it starts off too bright then goes too dark, the only way I can brighten it is to add a point light.

I then get the required level of light but the corners of the room seem to get really intense levels of reflection, how do I resolve this?

If I turn down light intensity it darkens the room too much?

I know this is a newbie question but Id really appreciate some help guys!

D.Light.jpg

That weird eye adaptation thing is known as Auto Exposure. If you want to normalize your light in the scene, then play with the Auto Exposure settings in your Post Processing Volume or camera settings.