I’m wondering how it would be possible to switch On and Off 2 different lights in the same room.
Let’s say I have this room disposal. I know I can make a blueprint with a stationary light and then add a PostProcessVolume and switch the indirectlight to 0, and so I have a complete dark room. But this works fine with 1 light, or let’s say, 1 lightmap.
How could I have this setup working?
Imagine I turn Off the Light_01, but I still want the lightmap from the Light_02 working.