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Lighting build skipped because of ForceNoPrecomputedLighting set to true when it is actually false
Development
Rendering
UE4-18
,
question
,
unreal-engine
,
lighting-problem
,
Lighting
Protium
(Protium)
July 21, 2022, 3:24pm
8
I have same problem also when I create new project. This settings can’t be changed:
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