Light Propagation Volume now works with Emissive Material!!

Works then, 4 years later it’s broke. Tests in 4.18 indicate that LPV does not take light from Emissive materials anymore, or point lights, and any light injected is not occluded by geometry. Because it is an experimental feature I guess they dont really take it into consideration when updating the engine so a lot of new features have broken it. Anyway, Its about time they implemented a realtime GI solution : /