I’m getting a lighting problem in my project.
I dont remember correctly, but I think that I did not have this problem in 4.18 version.
This problem it’s happening only on Tilemaps of paper2d projects, the sprites dont get this problem, and I also see this problem in 3d projects searching on google.
The strange thing its that in front of tilemap you see the lights cut to up, but when I move my camera to the opposite side of tilemap, it lights cut to down.
I dont know how to solve this.