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Light build not working on wooden Texture

Hey, so I’m having a strange issue with my lighting, the light seems to bake correctly on everything apart from one texture. It seems to do this only when I’m using static lights, also my light map resolution is 1024 for the floor and I’ve set up multiple UV’s for the light maps so hopefully it’s not a light map issue? I’m quite new to unreal so I’m not quite sure if it’s something simple or not, if anyone could point me in the right direction to what might be causing this that would be great! thanks