Light build craches on VehicleGame example ( 0x887A0006 - 'HUNG')

Hello again,

I was avoiding this problem by setting the project to only use dynamic lights. But recently it started to randomly crash when opening particles.

So I switched to OpenGL, as some the users in UE-42280 recommended.
It did improve a bit, however the engine is crashing with a new error now, that I believe it’s related.

Access violation - code c0000005 (first/second chance not available)

I’m including the logs below:

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