it’s not auto exposure becuase i already unchecked it and i had solve this problem it’s becuase I use “ExponentialHeightFog” in the scene and build again and it worked no more light brightening
so I have a next question
Do I have to turn off (closed eye) “ExponentialHeightFog” everytime I build ? thought it will not calculate when it built because there is no Mobility Option to select