# Light Bake 1 Object Only?

**URL:** <https://forums.unrealengine.com/t/light-bake-1-object-only/409334>\
**Category:** Rendering\
**Tags:** light, static-lights, lighting-build, unreal-engine, Lighting, question\
**Created:** [November 11, 2017, 3:25pm UTC](https://forums.unrealengine.com/t/light-bake-1-object-only/409334 "2017-11-11T15:25:05Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Emiel97](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Emiel97](https://forums.unrealengine.com/u/Emiel97)\
**Post date:** [November 11, 2017, 3:25pm UTC](https://forums.unrealengine.com/t/light-bake-1-object-only/409334/1 "2017-11-11T15:25:05Z")

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How can I bake the lighting only on specific objects?

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**Author:** ![Deathrey](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Deathrey](https://forums.unrealengine.com/u/Deathrey)\
**Post date:** [November 11, 2017, 5:27pm UTC](https://forums.unrealengine.com/t/light-bake-1-object-only/409334/2 "2017-11-11T17:27:03Z")

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You can’t bake lightmaps for individual objects separately.

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**Author:** ![LorenzDelcol](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/lorenzdelcol/32/478484_2.png) [@LorenzDelcol](https://forums.unrealengine.com/u/LorenzDelcol)\
**Post date:** [June 11, 2021, 11:22am UTC](https://forums.unrealengine.com/t/light-bake-1-object-only/409334/3 "2021-06-11T11:22:53Z")

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would be a great function though
