# \[LFW PAID\] Unreal Engine Developer — Multiplayer/Gameplay Systems, C++ & Blueprints 

**URL:** <https://forums.unrealengine.com/t/lfw-paid-unreal-engine-developer-multiplayer-gameplay-systems-c-blueprints/2834055>\
**Category:** Looking For Work?\
**Tags:** unreal-engine\
**Created:** [September 24, 2026, 7:10pm UTC](https://forums.unrealengine.com/t/lfw-paid-unreal-engine-developer-multiplayer-gameplay-systems-c-blueprints/2834055 "2026-09-24T19:10:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Afpatinoa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Afpatinoa](https://forums.unrealengine.com/u/Afpatinoa)\
**Post date:** [September 24, 2026, 7:10pm UTC](https://forums.unrealengine.com/t/lfw-paid-unreal-engine-developer-multiplayer-gameplay-systems-c-blueprints/2834055/1 "2026-09-24T19:10:26Z")

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Hi everyone,

I’m Andrés, an Unreal Engine developer from Colombia. For the past 2+ years I’ve been building a multiplayer open-world RPG as a personal project under my studio, Knd Studios — handling everything from gameplay systems to server-side architecture.

What I’ve built and can bring to your project:

- Multiplayer/networked gameplay systems (client-server replication)
- Steam authentication integration
- Dedicated server setup and testing on AWS
- Character creation and customization systems
- General gameplay programming in C++ and Blueprints

I’m available for paid contract or freelance work, full-time or part-time, and can start immediately. Open to gameplay systems, multiplayer/networking features, character systems, or general Unreal Engine development.

Portfolio: [youtube.com/@PixelyPoder](http://youtube.com/@PixelyPoder) (project devlogs) and [youtube.com/@andrespatino9337](http://youtube.com/@andrespatino9337)

You can also hire me directly through Fiverr: [Unreal engine 5 gameplay systems and features development by Pixelypoder | Fiverr](http://fiverr.com/s/3A86E1x)

Feel free to reply here or DM me with details about your project. Thanks for reading!
