Hey there ,
i got a problem with my UMG menu.
At the beginning of my Game i want to show a Scene with an Blinking UMG Text ( Press Space )
If the Space key is pressed a Matinee is playing and the blinking Space Text should Fade out.
I got no Problem with the Communication beetween the Level and the UMG Blueprint.
The Key Space is given in the Level BP and goes to the UMG.
To check the Communication i insert a print Node which is going to show “Sucess”.
But the problem is Sucess in the UMG BP is showing up at the start of the Game but the Fadeout animation of ( Press Space ) is not playing ?!
So where is the Problem here ?
Hope u guys got a answer for me