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Level Loading on Package Build Bug?

Ok, I have multiple levels that load via Blueprints. When testing from “Play” in the editor, everything works fine. The buttons correctly loads the levels (testing with three levels). But when I package my game for “Windows 64-bit”, the buttons still work, but only some of the elements from the Level being loaded is loaded. Basically I have half a space loading. This only happens on the package build. “Play button” in editor loads the levels correctly. Any suggestions? I am using Vive VR.