# Level load data transfer

**URL:** <https://forums.unrealengine.com/t/level-load-data-transfer/291326>\
**Category:** World Creation\
**Tags:** level-load, unreal-engine, Blueprint, question\
**Created:** [August 18, 2014, 2:00pm UTC](https://forums.unrealengine.com/t/level-load-data-transfer/291326 "2014-08-18T14:00:29Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![PeterLNewton](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@PeterLNewton](https://forums.unrealengine.com/u/PeterLNewton)\
**Post date:** [April 16, 2015, 10:45am UTC](https://forums.unrealengine.com/t/level-load-data-transfer/291326/2 "2015-04-16T10:45:17Z")

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Edit:

You may want to look into Level Streaming, but also look at the GameInstance Object.

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This may be what you’re looking for.

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