[Level Editor] Lock actors so that clicking does not select them

Bumping again, this is a pretty bad pain point that I’m guessing many have just gotten used to. As a new user coming from other 3d packages (Maya, Max, MotionBuilder, etc.) I’m surprised this functionality isn’t standard.

Additionally,
Would also like to see drag-box selection be more refined. If I’m in wireframe mode, I don’t expect to grab anything I can’t see my box going around. i.e. If I’m selecting in the top view a single line of a box wireframe (say a wall), and I’m avoiding dragging across any of the floor’s lines, then the floor shouldn’t be selected. Again, please see Autodesk standards for this. It’s an artist-centric standard, but it’s even standard in the proprietary game editor’s I’ve used in my career.

Thanks for the consideration!

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