[Level Editor] Lock actors so that clicking does not select them

04-06-2020

All that is needed is an actor boolean…
bIsSelectableInViewport
defaults to true, when false cannot be selected from the viewport by clicking or band selecting. So some new behavior then is required in the OnClick() and OnBandSelect() (or the proper named equivalents) functions for the editor. After setting this value, the actor would need to be selected from the World Outliner, setting it to true again would make it selecteable from the viewport again.

@Ěpic

[USER=“1055164”]epıc games[/USER]

@Somebignerdo

Some big tall scary guy who works at Epic, please notice this and stand over the bigheads until they implement this feature. Thanks.

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