Level Design tools not quite fast enough, for solo level designers.

I don’t need to watch the videos, I’ve played it - it’s an example of a niche application :stuck_out_tongue:

It’s basically a high-resolution minecraft, with system specifications to match:

All that to run a game that’s pretty damned ugly (and a lot of the detailing is still handled with polygonal geometry anyway). Working with the tools isn’t really all that quick either. Honestly, I’d rather stick with brushes.