Level Design in UE4 is slow and tedious.

hey Sky_collapsed, yes you can and it works perfectly, keeping material IDs and everything, but it would be a real chor to try to fly through an entire indoor level and setup all the collision, but it might be good for small, urban, outdoor areas.

Also I should mention that I have moved thread over into feed back. So if anyone wants to comment please go there.

https://forums.unrealengine/showthread.php?18110-Level-Design-tools-not-quite-fast-enough-for-solo-level-designers