Hi there, I’m used to more traditional programming so doing it visually using blueprints is new to me.
I’m working on a program where the user can move around objects with their mouse. No physics or effects or anything special like that. Just mouse down, move, mouse up.
It seems like a blueprint class is best for objects that need to do something and that level blueprints are more for static objects.
Am I wrong here or which is best?