# Let First perspn charcter play montage

**URL:** <https://forums.unrealengine.com/t/let-first-perspn-charcter-play-montage/444334>\
**Category:** Character & Animation\
**Tags:** first-person-bluepri, unreal-engine, question\
**Created:** [February 28, 2019, 2:01pm UTC](https://forums.unrealengine.com/t/let-first-perspn-charcter-play-montage/444334 "2019-02-28T14:01:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![GAOX](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GAOX](https://forums.unrealengine.com/u/GAOX)\
**Post date:** [February 28, 2019, 2:01pm UTC](https://forums.unrealengine.com/t/let-first-perspn-charcter-play-montage/444334/1 "2019-02-28T14:01:31Z")

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Hi guys,

I have this first person view camera with mesh attach to it. What I want is when it touches a trigger box it will do this animation. The camera can still look around but it can’t move around. How can I achieve this in level blewprint?
