# Lens Flares on All Objects

**URL:** <https://forums.unrealengine.com/t/lens-flares-on-all-objects/438642>\
**Category:** Rendering\
**Tags:** design, lens-flares, unreal-engine, Lighting, UE4, question\
**Created:** [November 30, 2018, 11:33pm UTC](https://forums.unrealengine.com/t/lens-flares-on-all-objects/438642 "2018-11-30T23:33:19Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Rymazon](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rymazon](https://forums.unrealengine.com/u/Rymazon)\
**Post date:** [November 30, 2018, 11:33pm UTC](https://forums.unrealengine.com/t/lens-flares-on-all-objects/438642/1 "2018-11-30T23:33:19Z")

</div>

I am starting a game where aesthetics are important so I want to add lens flares. It works perfectly on the objects where I want them to be like the sun. However, even with the threshold for the lens flares at the minimum, I get lens flares on objects that don’t even have light. Anything that is lit by the sunlight makes lens flares, even the ground in some spots. I have the sun intensity at default but if I turn it lower the scene is too dark. How can I make these lens flares normal?

 ![260984-temp.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/5/4/d5486a9352452996769c8b2ba81c3655b4dd4519.png)
