These are fantastic! Thanks for offering them to the community.
I’ve been playing around with the Space Invaders one and I’m stuck trying to remove all the aliens (and protectors) after a game over event. Having them in the background makes it harder to see the high score initials input I’ve added, plus any that are left over stick around for the next game so theres even more you have to shoot.
Does anyone have any idea why a simple Get All Actors with a Destroy isn’t working? (pictured)
I even put a destroy function into the alien BP itself and called that from MainGameActor and they still remain on screen.