# Learning Resources Fireside (Turkey-side?) Chat and Giveaway! - Nov 17 @ 2PM ET Live from Epic HQ

**URL:** <https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091>\
**Category:** Announcements\
**Tags:** unreal-engine, Event\
**Created:** [November 10, 2016, 10:45pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091 "2016-11-10T22:45:57Z")\
**Posts on this page:** 1\
**Showing post:** 47

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**Author:** ![Night\_Watcher](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/night_watcher/32/1145400_2.png) [@Night\_Watcher](https://forums.unrealengine.com/u/Night_Watcher)\
**Post date:** [November 15, 2016, 10:43pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/47 "2016-11-15T22:43:27Z")

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Here’s how I learn.

First I would watch the Unreal Engine 4 tutorials:

> **[Unreal Engine](https://www.youtube.com/user/UnrealDevelopmentKit/playlists)**
>
> Welcome to the official Unreal Engine channel!
> 
> Unreal Engine is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences,...

Speaking of youtube you should follow Maverik, he makes incredible speed level design videos

> **[Maverick](https://www.youtube.com/channel/UCgmX4icpN3HnOOwYtmyYz2w)**
>
> Creating video game environments in Unreal Engine 4 and Unity 5.

Then I would watch the Unreal Engine Twitch livestreams:  
https://player.twitch.tv/?channel=unrealengine&parent=forums.unrealengine.com&autoplay=false

Then I would stay active on twitter, and follow all the people who are doing awesome things with the engine, and ask them how they did it.  
People like Luos, Elhoussine Mehnik, and so many other people. Follow @, he keeps highlighting them.

Then I answer people on answerhub, and the Unreal Engine developers community facebook group, the most common questions are related to light baking and proper UVs, luckily there is this awesome LightingTroubleshootingGuide that I keep recommending.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

I also like this blog by Shader Bits, that has some intresting tutorials for how to create some fun shaders:

> **[Post Page](https://shaderbits.com/blog/tag/ue4)**

And also the [Hourences.com](http://Hourences.com) for Level Design, and [https://80.lv/](https://80.lv/) for art

There is also Tom Looman, and escpescially his naming convention guide that I use:  
[tomlooman.com/ue4-naming-convention/?utm\_medium=referral&utm\_campaign=ZEEF&utm\_source=https%3A%2F%2Funreal-engine-4.zeef.com%2Ftom.looman](http://tomlooman.com/ue4-naming-convention/?utm_medium=referral&utm_campaign=ZEEF&utm_source=https%3A%2F%2Funreal-engine-4.zeef.com%2Ftom.looman)  
But another naming convention would be the one written by AwesomeAllar:

> **[GitHub - Allar/ue5-style-guide: An attempt to make Unreal Engine 4 projects...](https://github.com/Allar/ue5-style-guide#0.1)**
>
> An attempt to make Unreal Engine 4 projects more consistent - GitHub - Allar/ue5-style-guide: An attempt to make Unreal Engine 4 projects more consistent

And finally there are always gold posts on the forums like these:  
The learning templates:

> **[Learning Templates \[Blueprint Power\]](https://forums.unrealengine.com/showthread.php?60150-Learning-Templates-Blueprint-Power)**
>
> Hi Unreal Community 🙂 https://forums.unrealengine.com/core/image/gif;base64 ​ , One Word , Enjoy ! Update 18 : 10/15/2017 Blob Physics Template https://forums.unrealengine.com/core/image/gif;base64 ​ Update 17 : 04/20/2017\[SIZE=28px\] (NEW)\*\*...

Tutorial list from Jonas:

> **[Tutorial list from Jonas](https://forums.unrealengine.com/showthread.php?124538)**
>
> It’s been a year since i started playing with UE4 and various game related stuff. When i started out with it, i decided to document my learnings along the way. This has resulted in a number of videos/playlists which i now compiled into this post. I...

Procedural Rivers of Lava:

> **[Procedural Rivers of Lava](https://forums.unrealengine.com/showthread.php?122739-Procedural-Rivers-of-Lava)**
>
> I wanted a river to flow down a tunnel in my game, Crystal Flux. At first I had my friend Peter Severud reverse engineer the lava in Epic’s Elemental Demo. It looked great but came with limitations: -I would have to be careful with UVs and make each...

Blueprint: Helpful BP Functions:

> **[Blueprint: Helpful BP Functions](https://forums.unrealengine.com/showthread.php?10381-Blueprint-Helpful-BP-Functions&utm_medium=referral&utm_campaign=ZEEF&utm_source=https:%2F%2Funreal-engine-4.zeef.com%2Ftom.looman)**
>
> I’m going to post some helpful BP Functions that I either make or come by here: Draw Smart Texture Usage: I use this to to place my interface HUD objects in the same space as designed in photoshop on screen and have this auto align and scale to...

Ratchet and Clank Guns, Gadgets and Mechanics series

> **[Ratchet and Clank Guns, Mechanics and Gadgets](https://forums.unrealengine.com/showthread.php?108618?utm_source=launcher&utm_medium=chromium&utm_term=spotlight&utm_content=ratchet&utm_campaign=communitytab)**
>
> Quickstart This is the playlist on youtube. Free assets that I use on the videos Course lesson-like organization (Thanks Kitatus!) Source code is available at: Mediafire. When you download be sure to rebuild the editor and fix externals before...

Rama’s Extra Blueprint Nodes for You as a Plugin, No C++ Required!  
[(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required! - Blueprint - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?3851-(39)-Rama-s-Extra-Blueprint-Nodes-for-You-as-a-Plugin-No-C-Required)!  
Le Mélange:  
[Le Mélange - Film, TV & Animation - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?112558-Le-M%C3%A9lange)  
The Siege and The Sandfox - A Stealthvania set in an ancient desert kingdom:  
[The Siege and The Sandfox - A Stealthvania set in an ancient desert kingdom - Game Development - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?105913-The-Siege-and-The-Sandfox-A-Stealthvania-set-in-an-ancient-desert-kingdom)  
Striving for Photorealism in UE4  
[Striving for Photorealism in UE4 - Game Development - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?102319-Striving-for-Photorealism-in-UE4)  
IP rights relating to game development (a brief guide)  
[IP rights relating to game development (a brief guide) - Community & Industry Discussion - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?105306)  
MultiEdit - Collaborative Level Editing Plugin  
[MultiEdit - Collaborative Level Editing Plugin - Game Development - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?50688-MultiEdit-Collaborative-Level-Editing-Plugin&highlight=multiedit)  
Full Body IK Setup  
[BIK: Full Body IK Solver - Game Development - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?3646-Full-Body-IK-Setup)  
Free Grass Files and Textures Made With Future Polys Tutorial  
[Free Grass Files and Textures Made With Future Polys Tutorial - Asset Creation - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?7219-Free-Grass-Files-and-Textures-Made-With-Future-Polys-Tutorial)  
Free Assets:  
[Free Assets - Community & Industry Discussion - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?29506-Free-Assets)  
[TUTORIAL] Bow and Arrow Setup - Youtube Link  
[[TUTORIAL] Bow and Arrow Setup - Youtube Link - Community & Industry Discussion - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?53033-TUTORIAL-Bow-and-Arrow-Setup-Youtube-Link)  
Auto Terrain Texturer Version 2 Release  
[https://forums.unrealengine.com/showthread.php?89191-Auto-Terrain-Texturer-Version-2-Release](https://forums.unrealengine.com/showthread.php?89191-Auto-Terrain-Texturer-Version-2-Release)  
Nature Environment in UE4  
[Nature Environment in UE4 - Asset Creation - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?3268-Nature-Environment-in-UE4)  
Grappling and Climbing BP  
[https://forums.unrealengine.com/showthread.php?89341-Grappling-and-Climbing-BP](https://forums.unrealengine.com/showthread.php?89341-Grappling-and-Climbing-BP)

P.S. Gamasutra can be a good source of articles too, in fact all my articles are posted on gamasutra

> **[Blogs | Game Developer](https://www.gamedeveloper.com/blogs)**

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