# Learning Resources Fireside (Turkey-side?) Chat and Giveaway! - Nov 17 @ 2PM ET Live from Epic HQ

**URL:** <https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091>\
**Category:** Announcements\
**Tags:** unreal-engine, Event\
**Created:** [November 10, 2016, 10:45pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091 "2016-11-10T22:45:57Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![XenonicDev](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@XenonicDev](https://forums.unrealengine.com/u/XenonicDev)\
**Post date:** [November 16, 2016, 7:37pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/66 "2016-11-16T19:37:05Z")

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[http://tomlooman.com/](http://tomlooman.com/) is a packed site for many C++ programmers looking for a kick starter, and returning intermediates. Can’t recommend it enough!

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**Author:** ![Havoc](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/havoc/32/88710_2.png) [@Havoc](https://forums.unrealengine.com/u/Havoc)\
**Post date:** [November 16, 2016, 7:39pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/67 "2016-11-16T19:39:06Z")

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Tom Looman’s Survival series is invaluable for new developers [http://www.tomlooman.com/survival-sample-game-for-ue4/](http://www.tomlooman.com/survival-sample-game-for-ue4/)

Billy Bramer’s Blueprint Networking series also helped a great deal, but it’s a bit long in the tooth now: [Blueprint Networking Tutorials - Unreal Engine](https://www.unrealengine.com/blog/blueprint-networking-tutorials)

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**Author:** ![a.carter1182](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@a.carter1182](https://forums.unrealengine.com/u/a.carter1182)\
**Post date:** [November 16, 2016, 8:01pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/68 "2016-11-16T20:01:54Z")

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Sooooo many to list but I use youtube for the majority of my sources as visual instruction / walk-through is the best way I learn. Trial and error is a close second 🙂 anyhow my list below:

[https://www.youtube.com/channel/UCBobmJyzsJ6Ll7UbfhI4iwQ](https://www.youtube.com/channel/UCBobmJyzsJ6Ll7UbfhI4iwQ) Unreal Engine

[https://www.youtube.com/channel/UCOVfF7PfLbRdVEm0hONTrNQ](https://www.youtube.com/channel/UCOVfF7PfLbRdVEm0hONTrNQ) Mathew Wadstein

[https://www.youtube.com/channel/UCz-eYJAUgSE-mqzKtit7m9g](https://www.youtube.com/channel/UCz-eYJAUgSE-mqzKtit7m9g) Virtus Learning Hub

[https://www.youtube.com/channel/UCiIl8Gex0kzhU48icQu\_v\_w](https://www.youtube.com/channel/UCiIl8Gex0kzhU48icQu_v_w) The Sarg Kyle

[Warren Marshall - YouTube](https://www.youtube.com/channel/UC5dRrOarPI6ufGWsabG28FQ) Warren Marshall

[https://www.youtube.com/channel/UCkIkWiM9gbAPe8MSrAahuqw](https://www.youtube.com/channel/UCkIkWiM9gbAPe8MSrAahuqw) 3 Prong Gaming

[https://www.youtube.com/user/allright2910/videos](https://www.youtube.com/user/allright2910/videos) Alexander Shatalov

[https://www.youtube.com/channel/UCYP-Vz2YA-D7ZZIbEpBk0WQ](https://www.youtube.com/channel/UCYP-Vz2YA-D7ZZIbEpBk0WQ) Azem

[https://www.youtube.com/channel/UCKJXFBJBppE7qiI7npzJPgw](https://www.youtube.com/channel/UCKJXFBJBppE7qiI7npzJPgw) Ben Ormstad

[https://www.youtube.com/channel/UCzGCEnrXAmh7h4VwcU8sXKg/videos](https://www.youtube.com/channel/UCzGCEnrXAmh7h4VwcU8sXKg/videos) Matt Taylor

[https://www.youtube.com/channel/UCgqb66tX-DYAbAU93UcvTTA](https://www.youtube.com/channel/UCgqb66tX-DYAbAU93UcvTTA) Devin Sherry

[https://www.youtube.com/channel/UCCyYS9kMLEdB03GxJXqtmFQ/videos](https://www.youtube.com/channel/UCCyYS9kMLEdB03GxJXqtmFQ/videos) Evil Eye Games

[https://www.youtube.com/user/evilmrfrank/videos](https://www.youtube.com/user/evilmrfrank/videos) evilmrfrank

[https://www.youtube.com/channel/UCfyvlGW2gDNh5YH6CFh7BtQ](https://www.youtube.com/channel/UCfyvlGW2gDNh5YH6CFh7BtQ) JackX570

[Joe Hudson - YouTube](https://www.youtube.com/channel/UC7XmLMsvlAQXqw7DwAlfZ-A) Joe Hudson

[https://www.youtube.com/channel/UCgmX4icpN3HnOOwYtmyYz2w](https://www.youtube.com/channel/UCgmX4icpN3HnOOwYtmyYz2w) Maverick

[https://www.youtube.com/channel/UCC8f6SxKJElVvaRb7nF4Axg](https://www.youtube.com/channel/UCC8f6SxKJElVvaRb7nF4Axg) PyroDev

[RATSGAME - YouTube](https://www.youtube.com/channel/UCUDAeVG50g0ZZ6ocoWMhXCw) RATSGAME

[https://www.youtube.com/channel/UCTA7ggbDBcF30GeSDysBoGg/videos](https://www.youtube.com/channel/UCTA7ggbDBcF30GeSDysBoGg/videos) SG Creation

[Tesla Dev - YouTube](https://www.youtube.com/channel/UC3QBWg9pMnaFF-q0qjXPDEg) Tesla Dev

[https://www.youtube.com/channel/UCX44PoFn-gUJ2\_8VYAaVrbw](https://www.youtube.com/channel/UCX44PoFn-gUJ2_8VYAaVrbw) UnrealTek

[https://www.youtube.com/channel/UCHuzwCBMsExSsORBmDzhGYA](https://www.youtube.com/channel/UCHuzwCBMsExSsORBmDzhGYA) WorldofLevelDesign

[https://www.youtube.com/channel/UCWfkqFjkMqQp6i-HwpWJ09A](https://www.youtube.com/channel/UCWfkqFjkMqQp6i-HwpWJ09A) Yoeri-Luos-Vleer

[UE4U - YouTube](https://www.youtube.com/channel/UCi0F1_tjNwwU5USftD7V0vw) UE4U

[https://www.youtube.com/channel/UCnO-xQvmsO1WwKFq-5Pvj0Q](https://www.youtube.com/channel/UCnO-xQvmsO1WwKFq-5Pvj0Q) Tom Looman

[https://www.youtube.com/channel/UCeQ19HRB5QT3Rwn7hCpugBg/videos](https://www.youtube.com/channel/UCeQ19HRB5QT3Rwn7hCpugBg/videos) Kyle D.

[https://www.youtube.com/user/PeterLNewton/videos](https://www.youtube.com/user/PeterLNewton/videos) Peter L. Newton

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**Author:** ![carlestyle](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@carlestyle](https://forums.unrealengine.com/u/carlestyle)\
**Post date:** [November 16, 2016, 8:55pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/69 "2016-11-16T20:55:04Z")

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One of my favourite learning resources is the live training twitch stream and also other video tutorials you guys have on your youtube account. More recently I’ve been watching the Skeleton Assets Overview videos by Wes Bun which I found really instructive and very well explained. Please do more videos in this format!

Unreal Engine Twitch stream: [https://www.twitch.tv/unrealengine](https://www.twitch.tv/unrealengine)  
Unreal Engine Youtube video tutorials: [https://www.youtube.com/user/UnrealDevelopmentKit/videos](https://www.youtube.com/user/UnrealDevelopmentKit/videos)  
Skeleton Assets Overview: [https://www.youtube.com/watch?v=FDbpHamn2eY](https://www.youtube.com/watch?v=FDbpHamn2eY)

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**Author:** ![JamesR](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JamesR](https://forums.unrealengine.com/u/JamesR)\
**Post date:** [November 16, 2016, 9:14pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/70 "2016-11-16T21:14:44Z")

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I’d like to mention [twitch.tv/zalieth](http://twitch.tv/zalieth) He taught me a lot and helped me loads with Blueprints and Unreal Engine. He will also help anyone. And basically all the other omniprescences above, obviously. Thanks guys

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**Author:** ![acxsasx](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@acxsasx](https://forums.unrealengine.com/u/acxsasx)\
**Post date:** [November 16, 2016, 9:22pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/71 "2016-11-16T21:22:38Z")

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> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

> **[Home](http://www.orfeasel.com/)**
>
> Unreal Engine 4 C++ tutorials

> **[Survival Game C++ for Unreal Engine – Tom Looman](https://www.tomlooman.com/survival-sample-game-for-ue4/)**
>
> The project source contains a variety of features and coding concepts using practical examples including AI and multiplayer support. There is no step-by-step guide, instead the documentation aids in walking you through the available code. Download...

[http://cedric.bnslv.de/Downloads/UE4\_Network\_Compendium\_by\_Cedric\_eXi\_Neukirchen.pdf](http://cedric.bnslv.de/Downloads/UE4_Network_Compendium_by_Cedric_eXi_Neukirchen.pdf)

[http://www.tomlooman.com/unreal-engine-4-resource-collection/](http://www.tomlooman.com/unreal-engine-4-resource-collection/)

[https://www.udemy.com/unrealcourse/learn/v4/overview](https://www.udemy.com/unrealcourse/learn/v4/overview)

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**Author:** ![Anansi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Anansi](https://forums.unrealengine.com/u/Anansi)\
**Post date:** [November 16, 2016, 9:28pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/72 "2016-11-16T21:28:24Z")

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I watched this one a couple of times.

It 's a good introduction when you want to make your test project more into a game and want to add different levels etc…

[UE4 Game Framework Basics in Blueprint](https://www.youtube.com/watch?v=0LG4hiisflg)

explains the relations between game instance and other components

in combination with [https://docs.unrealengine.com/latest/INT/Engine/UMG/QuickStart/index.html](https://docs.unrealengine.com/latest/INT/Engine/UMG/QuickStart/index.html)  
Special from step 3 creating a main menu …

And of course all the other videos and live streams!! they are an amazing resource, event for little tricks and hotkey stuff that is mentioned ocasionally

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**Author:** ![Allar](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Allar](https://forums.unrealengine.com/u/Allar)\
**Post date:** [November 16, 2016, 9:47pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/73 "2016-11-16T21:47:17Z")

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My blog is great for very specific things most people will never need. [https://allarsblog.com](https://allarsblog.com)

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**Author:** ![anonymous\_user\_34fff4d5](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_34fff4d5](https://forums.unrealengine.com/u/anonymous_user_34fff4d5)\
**Post date:** [November 16, 2016, 10:01pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/74 "2016-11-16T22:01:32Z")

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Annnnnnnnnnnnnd we’re done here =)

Thanks everyone for submitting! Tune into [Twitch](https://www.twitch.tv/unrealengine) tomorrow (Thursday 11/16) at 2pm where we’ll literally draw names from a pie hat!

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**Author:** ![anonymous\_user\_48f2118e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_48f2118e](https://forums.unrealengine.com/u/anonymous_user_48f2118e)\
**Post date:** [November 16, 2016, 11:09pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/75 "2016-11-16T23:09:22Z")

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Well, dang. I’m too late. I was going to say this guy has the absolute [best tutorial for handling gamepad input in menus](https://www.youtube.com/watch?annotation_id=annotation_2110269473&feature=iv&src_vid=tCXuNu4RETs&v=R8kkVerNvBs). Seriously. I’ve looked high and low, and as of 4.14 there simply isn’t any better (built-in) way to do it that I’ve ever heard of. Very. Helpful.

I knew I should have visited the forums in the morning…

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**Author:** ![anonymous\_user\_1e768cb4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_1e768cb4](https://forums.unrealengine.com/u/anonymous_user_1e768cb4)\
**Post date:** [November 16, 2016, 11:46pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/76 "2016-11-16T23:46:09Z")

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This resource helped me quite a bit when I wanted to make custom skyboxes for the Epic Mega Jam, had a space based game and couldn’t use default skybox for that.

> **[Textures](https://docs.unrealengine.com/5.1/en-US/textures-in-unreal-engine/)**
>
> Topics that discuss how and where texture assets are used.

This series, starting with part 7, helped in the November game jam in setting up my own character without having to rely on the default Unreal guy.  
(used it to make silly chicken characters)  
PLZlv\_N0\_O1ga0IoRrpI4xkX4qmCrhGu56/7b9WM8TVdpA/index.html

I have about 4 videos left to watch in the BattleTanks section of this super long course on Udemy. I highly recommend it as every single little step is covered all the way from complete beginner in C++ all the way to digging into the source.

> **[Unreal Engine 5 C++ Developer: Learn C++ & Make Video Games](https://www.udemy.com/course/unrealcourse/)**
>
> Created in collaboration with Epic Games. Learn C++ from basics while making your first 5 video games in Unreal

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**Author:** ![Aumaan\_Anubis](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Aumaan\_Anubis](https://forums.unrealengine.com/u/Aumaan_Anubis)\
**Post date:** [November 17, 2016, 4:09am UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/77 "2016-11-17T04:09:56Z")

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A couple things:

_From the community:_  
**UE4 Tools Addon:**

> **[UE4 Tools Addon - Lluis Garcia](https://www.lluisgarcia.es/ue-tools-addon/)**
>
> UE4 Tools Blender addon Main page; Downloads,Version history downloads, documentation, videos...All in one place

The Hero Rig and the video tutorials explaining it has SAVED me SO HARD!!! I can’t begin to explain how important this tool was and its learning resources.

_From EPIC:_  
**Animation Techniques used in Paragon:**

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/2/9/b2920a9cb30c7f52806a34d03b815e437a070b09.jpeg "Paragon Feature Examples: Animation Techniques | Feature Highlight | Unreal Engine") ](https://www.youtube.com/watch?v=1UOY-FMm-xo)

I have to mention that technique for jump animations, where you offset the character by moving them downward IN the animation, so the actual in game jump has some “snap” and keeps the anticipation and staging while being ALSO instantaneous to the button press!

_Edit: Blast I didn’t see the cut off time XD. oh well, I’m glad I mentioned those things anyway 😕_

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**Author:** ![anonymous\_user\_9de95c28](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_9de95c28](https://forums.unrealengine.com/u/anonymous_user_9de95c28)\
**Post date:** [November 17, 2016, 12:43pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/78 "2016-11-17T12:43:51Z")

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I been using ue4 for to make mobile game with few friends. The game is half done still lots to do 🙂

The videos playlist that really help me understand mobile dev is:  
https://www.youtube.com/embed/jC7FayO30rA?feature=oembed&wmode=opaque&list=PLZlv_N0_O1gbVthdOKMgr3IVP6LZpST2f

In particular one video from that playlist that helped is Design Techniques for Tomorrow’s Mobile Games that Zak Parrish did.  
This where i first found out about full rough materials and how to switch shader to mobile preview 🙂

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**Author:** ![ayan4157](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ayan4157](https://forums.unrealengine.com/u/ayan4157)\
**Post date:** [November 17, 2016, 3:56pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/79 "2016-11-17T15:56:00Z")

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⋆ALAN UE4⋆ Tutorials and more!

> **[ALAN\_Dev](https://www.youtube.com/channel/UCJJRHt1NNY0HH2GGfVpvGPA)**
>
> Hey, my nickname is Alan (not my real firstname) and this is my channel.
> 
> This channel is mainly focused for Unreal Engine game development.
> 
> But I can do other things like web development, desktop application etc...
> 
> Also I'm very greatful for every...

These tutorials helped me a lot to understand the basics of multiplayer in unreal engine and about hosting and joining servers.

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**Author:** ![ayretek](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ayretek/32/88719_2.png) [@ayretek](https://forums.unrealengine.com/u/ayretek)\
**Post date:** [November 17, 2016, 4:32pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/80 "2016-11-17T16:32:42Z")

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I want to win one of those Skeletons ya’ll been hiding in that closet no one goes near! 😉

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**Author:** ![Anansi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Anansi](https://forums.unrealengine.com/u/Anansi)\
**Post date:** [November 17, 2016, 4:48pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/81 "2016-11-17T16:48:08Z")

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I added this thread to my my bookmarks as great resource 🙂

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**Author:** ![SetsuneW](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SetsuneW](https://forums.unrealengine.com/u/SetsuneW)\
**Post date:** [November 17, 2016, 5:05pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/82 "2016-11-17T17:05:41Z")

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Oh no, it looks like I missed the cut-off. The Tweet didn’t make it obvious the giveaway was already locked down. ☹

Well, anyway, the thing that’s helped me most is the Columbus Unreal Engine Meetup: [https://www.meetup.com/Columbus-Unreal-Engine-Meetup/](https://www.meetup.com/Columbus-Unreal-Engine-Meetup/)  
It’s a friendly group that have offered tutorials and other assistance, as well as sharing some neat game dev projects.

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**Author:** ![Steve\_T](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Steve\_T](https://forums.unrealengine.com/u/Steve_T)\
**Post date:** [November 17, 2016, 5:40pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/83 "2016-11-17T17:40:34Z")

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[http://shootertutorial.com/](http://shootertutorial.com/) - Shooter Tutorial

[https://www.youtube.com/playlist?list=PLZlv\_N0\_O1gY7G589Z3I5-Dz7AdFSIWaG](https://www.youtube.com/playlist?list=PLZlv_N0_O1gY7G589Z3I5-Dz7AdFSIWaG) - VR Live Training

Weekly UE Streams

Learn Tab

Documents

[https://www.youtube.com/channel/UCnO-xQvmsO1WwKFq-5Pvj0Q](https://www.youtube.com/channel/UCnO-xQvmsO1WwKFq-5Pvj0Q) - Tom Looman

And a bunch more I can’t remember xD

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**Author:** ![ayretek](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ayretek/32/88719_2.png) [@ayretek](https://forums.unrealengine.com/u/ayretek)\
**Post date:** [November 17, 2016, 6:07pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/84 "2016-11-17T18:07:04Z")

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This being a Fire-Side Chat will questions be taken?

Before asking, I want to express my gratitude to Epic for all they have given to the world & our community, many thanks to Epic & everyone at Epic!

\*\*[Question] \*\*Since I started with Unreal Engine 4 there has been about a dozen versions released.

\*\* What determines a release &/or what justifies creating or moving on to a new release?

It seems as soon as a release is well ‘released’ we move on to the next one without hardly looking back which sometimes leaves unfinished features &/or lingering bugs that can make it difficult to even use some releases.  
(should there be more quality orientated releases? more than once a year maybe?)  
(and should there be more time allotted to each release to make sure it’s more functional & useable for the common user?)

\*\* And how are the goals or objectives for each release set? What guides are used or what guides the direction that a release is to take?

- Hopefully these questions are clear & won’t be taken the wrong way. I’m just very curious about what’s going on and just wanted some clarification. Thanks! \*

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**Author:** ![Erytriel](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Erytriel](https://forums.unrealengine.com/u/Erytriel)\
**Post date:** [November 17, 2016, 7:58pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/85 "2016-11-17T19:58:28Z")

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i startetd with of course, the unreal engine tutorials.

then i found one who gave me a rly push : [UE4 Combat - YouTube](https://www.youtube.com/channel/UCabv62jUIxKIBWi1cN-Uv1A) Moize Opel , nice for gameplay tuts

and i highly recommend [https://www.youtube.com/channel/UCWfkqFjkMqQp6i-HwpWJ09A](https://www.youtube.com/channel/UCWfkqFjkMqQp6i-HwpWJ09A) Yoeri “Luos” Vleer for particles !

i created one too but it isnt yet so further, it is specialized on untutorialized gamemechanics : [https://www.youtube.com/channel/UCV9Axcla5dKzf613I8yBFUw](https://www.youtube.com/channel/UCV9Axcla5dKzf613I8yBFUw)

was a long road to watch Epics playlist indeed 😃

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