# Learning Resources Fireside (Turkey-side?) Chat and Giveaway! - Nov 17 @ 2PM ET Live from Epic HQ

**URL:** <https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091>\
**Category:** Announcements\
**Tags:** unreal-engine, Event\
**Created:** [November 10, 2016, 10:45pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091 "2016-11-10T22:45:57Z")\
**Posts on this page:** 20\
**Page:** 3

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**Author:** ![oakisnotree](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@oakisnotree](https://forums.unrealengine.com/u/oakisnotree)\
**Post date:** [November 15, 2016, 10:20pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/46 "2016-11-15T22:20:39Z")

</div>

This doc page has been a very good starting point for me:

[https://docs.unrealengine.com/latest/INT/Gameplay/index.html](https://docs.unrealengine.com/latest/INT/Gameplay/index.html)

Especcially starting with the framework pages allowed me to quickly grasp the many facets a game developer has to deal with.

This was also especcially interesting: [Introduction to C++ Programming in UE4 | Unreal Engine Documentation](https://docs.unrealengine.com/latest/INT/Programming/Introduction/index.html)  
And also these:  
[Unreal Architecture | Unreal Engine Documentation](https://docs.unrealengine.com/latest/INT/Programming/UnrealArchitecture/index.html)  
[Unreal Engine 4 Documentation | Unreal Engine Documentation](https://docs.unrealengine.com/latest/INT/Engine/index.html)

All these pages provide a good overview of how the engine works and what it is capable of, enhancing the design step for your project and thus increasing your progression speed. I also like how they provide useful links to other pages that might be of interest. In my opinion, every developer should get used to those pages, since they offer a quick way to learn about important capabilities of the engine.

Note: I would love it if the first 3 pages could be improved on! More advanced topics could be added to those pages and the pages could be more comprehensive in general

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**Author:** ![Night\_Watcher](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/night_watcher/32/1145400_2.png) [@Night\_Watcher](https://forums.unrealengine.com/u/Night_Watcher)\
**Post date:** [November 15, 2016, 10:43pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/47 "2016-11-15T22:43:27Z")

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Here’s how I learn.

First I would watch the Unreal Engine 4 tutorials:

> **[Unreal Engine](https://www.youtube.com/user/UnrealDevelopmentKit/playlists)**
>
> Welcome to the official Unreal Engine channel!
> 
> Unreal Engine is a complete suite of real-time 3D tools made by developers, for developers. Create and take your content anywhere, from PC, console, mobile and VR games to cinematic experiences,...

Speaking of youtube you should follow Maverik, he makes incredible speed level design videos

> **[Maverick](https://www.youtube.com/channel/UCgmX4icpN3HnOOwYtmyYz2w)**
>
> Creating video game environments in Unreal Engine 4 and Unity 5.

Then I would watch the Unreal Engine Twitch livestreams:  
https://player.twitch.tv/?channel=unrealengine&parent=forums.unrealengine.com&autoplay=false

Then I would stay active on twitter, and follow all the people who are doing awesome things with the engine, and ask them how they did it.  
People like Luos, Elhoussine Mehnik, and so many other people. Follow @, he keeps highlighting them.

Then I answer people on answerhub, and the Unreal Engine developers community facebook group, the most common questions are related to light baking and proper UVs, luckily there is this awesome LightingTroubleshootingGuide that I keep recommending.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

I also like this blog by Shader Bits, that has some intresting tutorials for how to create some fun shaders:

> **[Post Page](https://shaderbits.com/blog/tag/ue4)**

And also the [Hourences.com](http://Hourences.com) for Level Design, and [https://80.lv/](https://80.lv/) for art

There is also Tom Looman, and escpescially his naming convention guide that I use:  
[tomlooman.com/ue4-naming-convention/?utm\_medium=referral&utm\_campaign=ZEEF&utm\_source=https%3A%2F%2Funreal-engine-4.zeef.com%2Ftom.looman](http://tomlooman.com/ue4-naming-convention/?utm_medium=referral&utm_campaign=ZEEF&utm_source=https%3A%2F%2Funreal-engine-4.zeef.com%2Ftom.looman)  
But another naming convention would be the one written by AwesomeAllar:

> **[GitHub - Allar/ue5-style-guide: An attempt to make Unreal Engine 4 projects...](https://github.com/Allar/ue5-style-guide#0.1)**
>
> An attempt to make Unreal Engine 4 projects more consistent - GitHub - Allar/ue5-style-guide: An attempt to make Unreal Engine 4 projects more consistent

And finally there are always gold posts on the forums like these:  
The learning templates:

> **[Learning Templates \[Blueprint Power\]](https://forums.unrealengine.com/showthread.php?60150-Learning-Templates-Blueprint-Power)**
>
> Hi Unreal Community 🙂 https://forums.unrealengine.com/core/image/gif;base64 ​ , One Word , Enjoy ! Update 18 : 10/15/2017 Blob Physics Template https://forums.unrealengine.com/core/image/gif;base64 ​ Update 17 : 04/20/2017\[SIZE=28px\] (NEW)\*\*...

Tutorial list from Jonas:

> **[Tutorial list from Jonas](https://forums.unrealengine.com/showthread.php?124538)**
>
> It’s been a year since i started playing with UE4 and various game related stuff. When i started out with it, i decided to document my learnings along the way. This has resulted in a number of videos/playlists which i now compiled into this post. I...

Procedural Rivers of Lava:

> **[Procedural Rivers of Lava](https://forums.unrealengine.com/showthread.php?122739-Procedural-Rivers-of-Lava)**
>
> I wanted a river to flow down a tunnel in my game, Crystal Flux. At first I had my friend Peter Severud reverse engineer the lava in Epic’s Elemental Demo. It looked great but came with limitations: -I would have to be careful with UVs and make each...

Blueprint: Helpful BP Functions:

> **[Blueprint: Helpful BP Functions](https://forums.unrealengine.com/showthread.php?10381-Blueprint-Helpful-BP-Functions&utm_medium=referral&utm_campaign=ZEEF&utm_source=https:%2F%2Funreal-engine-4.zeef.com%2Ftom.looman)**
>
> I’m going to post some helpful BP Functions that I either make or come by here: Draw Smart Texture Usage: I use this to to place my interface HUD objects in the same space as designed in photoshop on screen and have this auto align and scale to...

Ratchet and Clank Guns, Gadgets and Mechanics series

> **[Ratchet and Clank Guns, Mechanics and Gadgets](https://forums.unrealengine.com/showthread.php?108618?utm_source=launcher&utm_medium=chromium&utm_term=spotlight&utm_content=ratchet&utm_campaign=communitytab)**
>
> Quickstart This is the playlist on youtube. Free assets that I use on the videos Course lesson-like organization (Thanks Kitatus!) Source code is available at: Mediafire. When you download be sure to rebuild the editor and fix externals before...

Rama’s Extra Blueprint Nodes for You as a Plugin, No C++ Required!  
[(39) 's Extra Blueprint Nodes for You as a Plugin, No C++ Required! - Blueprint - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?3851-(39)-Rama-s-Extra-Blueprint-Nodes-for-You-as-a-Plugin-No-C-Required)!  
Le Mélange:  
[Le Mélange - Film, TV & Animation - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?112558-Le-M%C3%A9lange)  
The Siege and The Sandfox - A Stealthvania set in an ancient desert kingdom:  
[The Siege and The Sandfox - A Stealthvania set in an ancient desert kingdom - Game Development - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?105913-The-Siege-and-The-Sandfox-A-Stealthvania-set-in-an-ancient-desert-kingdom)  
Striving for Photorealism in UE4  
[Striving for Photorealism in UE4 - Game Development - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?102319-Striving-for-Photorealism-in-UE4)  
IP rights relating to game development (a brief guide)  
[IP rights relating to game development (a brief guide) - Community & Industry Discussion - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?105306)  
MultiEdit - Collaborative Level Editing Plugin  
[MultiEdit - Collaborative Level Editing Plugin - Game Development - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?50688-MultiEdit-Collaborative-Level-Editing-Plugin&highlight=multiedit)  
Full Body IK Setup  
[BIK: Full Body IK Solver - Game Development - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?3646-Full-Body-IK-Setup)  
Free Grass Files and Textures Made With Future Polys Tutorial  
[Free Grass Files and Textures Made With Future Polys Tutorial - Asset Creation - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?7219-Free-Grass-Files-and-Textures-Made-With-Future-Polys-Tutorial)  
Free Assets:  
[Free Assets - Community & Industry Discussion - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?29506-Free-Assets)  
[TUTORIAL] Bow and Arrow Setup - Youtube Link  
[[TUTORIAL] Bow and Arrow Setup - Youtube Link - Community & Industry Discussion - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?53033-TUTORIAL-Bow-and-Arrow-Setup-Youtube-Link)  
Auto Terrain Texturer Version 2 Release  
[https://forums.unrealengine.com/showthread.php?89191-Auto-Terrain-Texturer-Version-2-Release](https://forums.unrealengine.com/showthread.php?89191-Auto-Terrain-Texturer-Version-2-Release)  
Nature Environment in UE4  
[Nature Environment in UE4 - Asset Creation - Epic Developer Community Forums](https://forums.unrealengine.com/showthread.php?3268-Nature-Environment-in-UE4)  
Grappling and Climbing BP  
[https://forums.unrealengine.com/showthread.php?89341-Grappling-and-Climbing-BP](https://forums.unrealengine.com/showthread.php?89341-Grappling-and-Climbing-BP)

P.S. Gamasutra can be a good source of articles too, in fact all my articles are posted on gamasutra

> **[Blogs | Game Developer](https://www.gamedeveloper.com/blogs)**

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**Author:** ![anonymous\_user\_f51277cf1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_f51277cf1](https://forums.unrealengine.com/u/anonymous_user_f51277cf1)\
**Post date:** [November 15, 2016, 10:52pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/48 "2016-11-15T22:52:50Z")

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[https://www.udemy.com/unrealcourse/](https://www.udemy.com/unrealcourse/)

This Udemy Course has really help me dive into and understand programming in unreal.

Previously I had only had experience with c# but now I am more comfortable branching into c++.

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**Author:** ![MathewW](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/matheww/32/1197582_2.png) [@MathewW](https://forums.unrealengine.com/u/MathewW)\
**Post date:** [November 15, 2016, 10:56pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/49 "2016-11-15T22:56:56Z")

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This one is super simple for me. I started off with the stuff that Epic released on their [YouTube](https://www.youtube.com/user/UnrealDevelopmentKit) and then graduated to the real pro stuff by Kitatus.

Between Zak at Epic and Kitatus at now Epic I could not have found a better start =)

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**Author:** ![VictorBurgos](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/victorburgos/32/1008648_2.png) [@VictorBurgos](https://forums.unrealengine.com/u/VictorBurgos)\
**Post date:** [November 15, 2016, 10:59pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/50 "2016-11-15T22:59:45Z")

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I think this was a pretty good start for me when trying out C++ in UE4 for the first time: [C++ Programming Tutorials | Unreal Engine Documentation](https://docs.unrealengine.com/latest/INT/Programming/Tutorials/index.html)

And anything with Zak Parrish is usually top notch as well.

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**Author:** ![kevdotward](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@kevdotward](https://forums.unrealengine.com/u/kevdotward)\
**Post date:** [November 15, 2016, 11:02pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/51 "2016-11-15T23:02:47Z")

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So many. All mentioned here already I think! Tesla does useful bite size stuff that’s so accessible to category 1 newbies that I think a particular mention is deserved. I think the single best use of two hours I’ve seen is Zak’s on [Blueprint Communications](https://forums.unrealengine.com/showthread.php?101051-Training-Stream-Blueprint-Communications-with-Zak-Parrish-February-23rd), which is a subject I struggled with for the longest time.

More recently as a category 2 newbie I’ve spent time with Hourences, Virtus Education, KITATUS and the Unreal Course on Udemy. And all the Epic stuff, obviously. Twin Stick Shooter being easiest to follow I think.

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**Author:** ![anonymous\_user\_8d59c589](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_8d59c589](https://forums.unrealengine.com/u/anonymous_user_8d59c589)\
**Post date:** [November 16, 2016, 12:25am UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/52 "2016-11-16T00:25:23Z")

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This wiki really helped me get started with AI behavior trees  
[https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/](https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/)

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**Author:** ![Ninjin](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ninjin](https://forums.unrealengine.com/u/Ninjin)\
**Post date:** [November 16, 2016, 6:17am UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/53 "2016-11-16T06:17:27Z")

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I hugged him, told him he is my hero and then I just disappeared, so he probably thinks I’m weird, but _ **Zak Parrish** _ is the man! \<3 On 2nd place both Wes Bunn and Jess Hider. Wes for all his amazing tutorial series on youtube and Jess with her website on wordpress [https://jesshiderue4.wordpress.com/](http://giphy.com/gifs/intensifies-wow-doge-HCTfYH2Xk5yw)

CONTENT EXAMPLES FOR THE WIN (after watching Unreals youtube stuff)  
Then other stuff in the Learning Tab

Unreal Docs are pretty good, but sometimes you want to know what this function does and then you go to… Mathew Wadstein  
[https://www.youtube.com/channel/UCOVfF7PfLbRdVEm0hONTrNQ](https://www.youtube.com/channel/UCOVfF7PfLbRdVEm0hONTrNQ)

For further understanding of the Unreal Framework probably exi and RomeroBlueprints (links were already posted I guess).

Best quality videos to Tech Art Aid:  
[https://www.youtube.com/channel/UCs2RyUGngZIZYdZaQ5p2mGg/videos](https://www.youtube.com/channel/UCs2RyUGngZIZYdZaQ5p2mGg/videos)  
Community hero award goes to Luos (and if you are into Particles, because he shows his whole workflow):  
[https://www.youtube.com/user/vladderbeest/videos](https://www.youtube.com/user/vladderbeest/videos)  
For some Material stuff Barry Lowndes (best POM explanation I know):  
[https://www.youtube.com/user/bazmod/videos](https://www.youtube.com/user/bazmod/videos)

And if you know how to communicate with people, Discord. From what I see, some people get attention and could ask everything and get an answer, but if you are like me… a lone wolf with no friends and 0 skill to communicate with people, well, good luck ^^ \<3

\*Real Jess Hider page: [https://jesshiderue4.wordpress.com/](https://jesshiderue4.wordpress.com/).

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**Author:** ![sleepingdragon](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@sleepingdragon](https://forums.unrealengine.com/u/sleepingdragon)\
**Post date:** [November 16, 2016, 1:21pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/54 "2016-11-16T13:21:48Z")

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A famous ue4 learning site in Japan

blog  
Let’s Enjoy Unreal Engine

> **[Let's Enjoy Unreal Engine](https://unrealengine.hatenablog.com)**
>
> Unreal Engineを使って遊んでみましょう

Link Collection  
Unreal Engine 4 (Japanese)

> **[Unreal Engine 4 (Japanese)](https://unreal-engine-4-japanese.zeef.com/michiko.usui)**
>
> Unreal Engine 4 日本語情報まとめページです。 UE4に関連した各種情報、開発者様のブログやサイト、動画、スライド、開発タイトルへのリンクをまとめさせていただいています。 このページについて、ご意見・ご要望ありましたら、 お手数ですがプロフィール欄の各種SNSより連絡いただければ幸いです。 ※何か問題等ありましたら、即座に対応させていただきますので、ご一報ください。

Company site

> **[\[UE4\]TimeLineノードでCurveアセットを使う方法｜株式会社ヒストリア](https://historia.co.jp/archives/4863/)**
>
> 改訂バージョン: Unreal Engine 4.19 みなさん、こんにちは！クボッチです。 今回は、TimeLineノードでCurveアセットを使う方法についてご紹介致します! TimeLineのTrackだけ修正したい、けど……他の人がBlueprintを触ってるといった状態に、分業ができるためとても便利です!! ▼Curveアセットに関してはコチラの記事「\[UE4\]色々な所で使えるCurve

thanks.

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**Author:** ![Derzo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Derzo](https://forums.unrealengine.com/u/Derzo)\
**Post date:** [November 16, 2016, 2:33pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/55 "2016-11-16T14:33:49Z")

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These tutorials by you helped me get started on Unreal Engine, especially the Zak Parrish ones and the endless runner series!  
https://www.youtube.com/embed/videoseries?list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE&wmode=transparent&rel=0&autohide=1&showinfo=1&enablejsapi=1

Also TeslaDev tutorials are really nice and handy sometimes

> **[Tesla Dev](https://www.youtube.com/user/TeslaUE4)**
>
> I provide One On One Tutoring for Unreal Engine 4. Along with courses and many free tutorials on Youtube.

And some of the Unrealtek tuts

> **[UnrealTek](https://www.youtube.com/channel/UCX44PoFn-gUJ2_8VYAaVrbw)**
>
> I had a stoke and cant create any videos at the moment!
> I'm doing Bitocin Tokens for a living now. Send a private message on our Facebook for more info $10-$100 USD a day for 1-2 hrs work
> 
> We are now accepting donations to help fund medical...

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**Author:** ![Shatty](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shatty](https://forums.unrealengine.com/u/Shatty)\
**Post date:** [November 16, 2016, 5:24pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/56 "2016-11-16T17:24:45Z")

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Nothing new to add, but can I just give a +1 to all the links since I have used most of them along the way. The biggest help is really just the community in general. Whether it is the discord server, or the irc group, or the forums, or answerhub. I remember it was a bummer when UE4 first came out because the UDK forums were so stocked full of information and here we were starting over. But now everything is so filled up with great information 10x what the UDK forums were. It is very rare that I run into a problem that isn’t answered already somewhere. So shoutouts to everyone in the community that helps each other.

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**Author:** ![Luis\_Schmitz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Luis\_Schmitz](https://forums.unrealengine.com/u/Luis_Schmitz)\
**Post date:** [November 16, 2016, 6:13pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/57 "2016-11-16T18:13:08Z")

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I searched through YouTube and found my own way through the Engine on my own and by testing ^^ and now provide some own tutorials for others ^^

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**Author:** ![Pontori](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Pontori](https://forums.unrealengine.com/u/Pontori)\
**Post date:** [November 16, 2016, 7:06pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/58 "2016-11-16T19:06:06Z")

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Jonas Mølgaard - Great tutorials and loads of awesome and inspiring videos!

> **[Jonas Mølgaard](https://www.youtube.com/channel/UCRAf7dZULce8SRLa9TdgjNw/feed)**
>
> My name is Jonas and i live in Copenhagen/Denmark. 
> 
> This channel is dedicated to bringing practical tutorials on various 3d gaming/artist related stuff.
> 
> I will primarely use Unreal Engine 4 as game engine and look into what tools to support various...

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**Author:** ![nrm21122](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@nrm21122](https://forums.unrealengine.com/u/nrm21122)\
**Post date:** [November 16, 2016, 7:11pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/59 "2016-11-16T19:11:21Z")

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I would have to say there are 2 keys places that helped me

1. The Unreal Engine Developer course by Ben Tristem. over Offered on [Udemy.com](http://Udemy.com) the course offers over 30 hours of training. Best part is you can get it for as little as 10 when on sale  
course info can be found [Unreal Engine 4 Course (Create Multiplayer Games with C++) | Udemy](https://www.udemy.com/unrealcourse/)

2. In case paid options do not count I would have to say a few youtubers. If I had to name one I would say Virtus Learning Hub

Unreal Engine 4 Blueprints creations  
Creating a survival horror using UE4

The playlist can be found here

> **[DevSquad](https://www.youtube.com/user/VirtusEdu/playlists)**
>
> Ever wanted to be a game developer? Well now you can with our extensive library of FREE courses!
> 
> On our channel you will find numerous courses teaching you how to use game engines and software to create your very own game from the ground up without...

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**Author:** ![ScourgeZ](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ScourgeZ](https://forums.unrealengine.com/u/ScourgeZ)\
**Post date:** [November 16, 2016, 7:13pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/60 "2016-11-16T19:13:24Z")

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These c++ tuts are helping a lot  
[http://orfeasel.com/blog/](http://orfeasel.com/blog/)

and coming back into the engine after being away for a while, this playlist was extremely helpful  
[https://www.youtube.com/playlist?list=PLZlv\_N0\_O1gbNPbI5j7WoMWEc0GNTNin4](https://www.youtube.com/playlist?list=PLZlv_N0_O1gbNPbI5j7WoMWEc0GNTNin4)

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**Author:** ![Jiyko](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Jiyko](https://forums.unrealengine.com/u/Jiyko)\
**Post date:** [November 16, 2016, 7:19pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/61 "2016-11-16T19:19:00Z")

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Honestly I have learnt the most from Blueprints I picked up in the marketplace. Going through the code, seeing what the creator did and how they approached different problems.  
Two I’ve learned from the most are:  
**The CCG Toolkit** I never actually put the toolkit itself in anything i released but going through the way the original author handled the structs, data and animations on the cards was fantastically educational.

> **[CCG Toolkit in Blueprints - UE Marketplace](https://www.unrealengine.com/marketplace/en-US/product/ccg-toolkit)**
>
> Highly customizable card game framework ready for your next single or multiplayer card game project.

**Advanced Turn Based Tile Toolkit** Implementing this in a game thought me more about properly using Gamemodes than any tutorial I have ever done. Highly recommended.

> **[Advanced Turn Based Tile Toolkit in Blueprints - UE Marketplace](https://www.unrealengine.com/marketplace/en-US/product/advanced-turn-based-tile-toolkit)**
>
> This blueprint provides all the basic components needed to start making your own turn based strategy or turn based tactics game.

Also I was watching Gladpus’ twitch stream yesterday and she was doing some awesome stuff with curves that I had never used before. Twas off the hook.  
https://player.twitch.tv/?channel=gladpus&parent=forums.unrealengine.com&autoplay=false

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**Author:** ![polomi](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@polomi](https://forums.unrealengine.com/u/polomi)\
**Post date:** [November 16, 2016, 7:21pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/62 "2016-11-16T19:21:33Z")

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For Unreal Engine, I am still going through [this Udemy course](https://www.udemy.com/unrealcourse/learn/v4/). It covers a lot of basics in a very approachable manner.

Another resource that I keep coming back to is A Tour of C++ ([available legally on the isocpp website](https://isocpp.org/tour)). Whenever I have a doubt about anything related to C++ it’s one of the first places I check. It’s pretty great if you already know how to program but aren’t an expert in the C++ language itself.

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**Author:** ![anonymous\_user\_fa83156a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_fa83156a](https://forums.unrealengine.com/u/anonymous_user_fa83156a)\
**Post date:** [November 16, 2016, 7:28pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/63 "2016-11-16T19:28:46Z")

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Thumbs up for the already mentionned [https://www.udemy.com/unrealcourse/](https://www.udemy.com/unrealcourse/). Absolutely perfect to get your hands on the Unreal Engine.

But the first ressources I ever worked with were the great tutorials included in the collector edition (or black edition) of Unreal Tournament III ! I’ve spent so much time on these.

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**Author:** ![camilocf](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@camilocf](https://forums.unrealengine.com/u/camilocf)\
**Post date:** [November 16, 2016, 7:35pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/64 "2016-11-16T19:35:31Z")

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Sound guy here! I would love to see more resources on audio for Unreal.

For now, I’ve watched mostly this channel:  
[https://www.youtube.com/channel/UC7XmLMsvlAQXqw7DwAlfZ-A](https://www.youtube.com/channel/UC7XmLMsvlAQXqw7DwAlfZ-A)

I cannot reccomend enough the book [Game Audio Implementation](http://www.gameaudioimplementation.com/), by Richard Stevens and Dave Raybould. Great resource for sound designers of any level.

Besides that, most audio tutorials are quite basic. We need more resources!

On a separate note, I think the Lynda course on Unreal might be useful for beginners. Not free though.

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**Author:** ![Relrin](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Relrin](https://forums.unrealengine.com/u/Relrin)\
**Post date:** [November 16, 2016, 7:36pm UTC](https://forums.unrealengine.com/t/learning-resources-fireside-turkey-side-chat-and-giveaway-nov-17-2pm-et-live-from-epic-hq/78091/65 "2016-11-16T19:36:52Z")

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I’d like to share a few resources that helped me a lot to dive in Unreal Engine:

1. [EN] Blueprints Visual Scripting for Unreal Engine]([https://www.amazon.com/Blueprints-Visual-Scripting-Unreal-Engine/dp/1785286013/](https://www.amazon.com/Blueprints-Visual-Scripting-Unreal-Engine/dp/1785286013/))  
This book perhaps a little bit outdated, but still very helpful when you don’t know how to start to work with UE4. The author of this book guide through the process of using the blueprints like work with UMG, AI, gameplay features and so on. The book based on the UE 4.7.\* version, but all that had written still works fine (I have done all exercises on newer versions). I highly recommend this book for everyone, who is making first steps with UE4 and looking for useful book that allow to understand basics of visual programming.

2. [EN] Reuben Ward YouTube channel]([reubs - YouTube](https://www.youtube.com/channel/UCpsN2TfWGmun4peN2IPgcKg))  
Pretty good channel with tutorials about using C++ and UE4. Maybe sometimes he does not go too deep in details of game engine, but giving good basics in understanding of Unreal Engine and further programming.

3. [RU] Habrahabr - Unreal Engine 4 hub]([https://habrahabr.ru/hub/unreal\_engine/](https://habrahabr.ru/hub/unreal_engine/))  
This hub contains a lot of articles about Unreal Engine 4 in the russian language. There you can find useful and interesting articles, like “How to write your plugin for UE4 that allows to load your assets asynchronously” or “Writing a movement component for RTS in Unreal Engine 4”.

4. [RU] Unreal Engine Rus]([https://www.youtube.com/channel/UCLbkGIcYJxxL0tciH9RVebg](https://www.youtube.com/channel/UCLbkGIcYJxxL0tciH9RVebg))  
Yet another YouTube channel which has a lot of video tutorials about Unreal Engine 4 in the russian language. There you can find videos about basics with blueprints, UMG, AI, lighting, level design and etcetera.

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