# Learning Game Development is not easy

**URL:** <https://forums.unrealengine.com/t/learning-game-development-is-not-easy/259181>\
**Category:** Community & Industry Discussion\
**Tags:** unreal-engine\
**Created:** [November 3, 2021, 10:36pm UTC](https://forums.unrealengine.com/t/learning-game-development-is-not-easy/259181 "2021-11-03T22:36:32Z")\
**Posts on this page:** 1\
**Showing post:** 21

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**Author:** ![anonymous\_user\_8d931d1d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_8d931d1d](https://forums.unrealengine.com/u/anonymous_user_8d931d1d)\
**Post date:** [November 7, 2021, 12:10pm UTC](https://forums.unrealengine.com/t/learning-game-development-is-not-easy/259181/21 "2021-11-07T12:10:22Z")

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If you want to save a state in a database you do a http request for instance, just like in any other language, an example is here:

> [@How to make an HTTP Request from Unreal](https://forums.unrealengine.com/t/how-to-make-an-http-request-from-unreal/27577):
>
> Is there an easy way to connect unreal to the internet?

If you are overwhelmed by the quantity of the features, just follow a book, and as soon as you feel a bit at ease, like someone said here, do a proof of concept of a little game in the style of what you like, do not copy and paste an easy tutorial.

I kick started in 3 months a few hours every day with “Learning C++ by building Games in Unreal4”, I was OK at C# in Unity, and I had been using C for low level things for many many years.

The good thing with C++ is that, even if Unreal gets to be too hairy for you, there is a lot of work for C++ coders in the general industry, it’s the golden standard (with Java).

Like for all coding jobs, the key is to write, not just read and copy/paste.

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