Sooo I figured out part of the issue with the character falling of the ledge when in between two ledges the solve was to move the blueprint over to the ledge instead of the character.
Im getting some new problem now when i moved the blueprint to the ledge
The character wont move along the ledge exept when its in Y so the thumbstick movement seems not to be updating.
Another odd issue is that the character floats down slightly before he stops
and finally he glides along the ledge with velocity for weird reasons
I know these are a lot of problems to ask for help with but i simply cant figure out why as these issues did not appear when the blueprint was set up in the character blueprint.
Does anyone know why these issues might occur?
Here is how the blueprint looks in the ledge actor right now