Hello. I’m a student who hopes to use GUI state machines for flipbook 2D characters.
As I did in C # Winform, I want to create a useful internal GUI that works closely with Unreal Editor.
When looking at the plugins registered in the Marketplace, it seems that this is not impossible.
But when I look at the Editor utility widget, it seems that only some simple basic UI can be added in new window independently of other editors.
I am not sure if this is the right way. It could be better when I know starting point.