# LayeredBoneBlend via Code

**URL:** <https://forums.unrealengine.com/t/layeredboneblend-via-code/306175>\
**Category:** Character & Animation\
**Tags:** unreal-engine, CPP, question\
**Created:** [February 6, 2015, 1:15pm UTC](https://forums.unrealengine.com/t/layeredboneblend-via-code/306175 "2015-02-06T13:15:40Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Rama](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/rama/32/882413_2.png) [@Rama](https://forums.unrealengine.com/u/Rama)\
**Post date:** [February 12, 2015, 9:06pm UTC](https://forums.unrealengine.com/t/layeredboneblend-via-code/306175/5 "2015-02-12T21:06:43Z")

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What Lina said,

and I wrote a wiki on extending the Anim BP in C++

**Wiki Link**

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Rama

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