# Layered Animblend is "Bending" an animation from another layer

**URL:** <https://forums.unrealengine.com/t/layered-animblend-is-bending-an-animation-from-another-layer/321025>\
**Category:** Character & Animation\
**Tags:** unreal-engine, question\
**Created:** [June 8, 2015, 1:00am UTC](https://forums.unrealengine.com/t/layered-animblend-is-bending-an-animation-from-another-layer/321025 "2015-06-08T01:00:17Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Eight\_Bit\_Punk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Eight\_Bit\_Punk](https://forums.unrealengine.com/u/Eight_Bit_Punk)\
**Post date:** [June 8, 2015, 1:00am UTC](https://forums.unrealengine.com/t/layered-animblend-is-bending-an-animation-from-another-layer/321025/1 "2015-06-08T01:00:17Z")

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I made a video of my set up →

[Here](http://youtu.be/l2591Zx-CwA)

But essentially I’m doing the tutorial at this site:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

On slot nodes and Branch points, only w/ a custom mesh.

When my character punches without the blend, the punches are centered.  
When she punches with the blend, she punches to the sides.

I’m not sure if i did something wrong or what, but if you have an idea of where to start to try to fix it, please let me know!
