Hello All,
I’m trying to launch Unreal Engine 4.17 from GitHub on the dev-ar-kit branch on my Windows 10 machine. I’m going to setup the remote build to my mac.
I’ve successfully compiled it with VS2017 and when I launch the Unreal Editor through Visual Studio, I notice that it automatically launched my Oculus portal as well. The engine moves past the initialization screen but never displays the project launcher.
Any ideas?
Thanks in advance.