Im sure this is a simple thing to do, but I have had trouble implementing it. I had it work before doing this:
and a launch character at the end, but it didn’t work going straight up and it would get faster the more you recoil. its a Parcore shooter game (yes Karlson exists doesnt mean Im copying it I found about it before I saw Dani). I would simply like it to move in the opposite direction that youre facing and override any physics currently applied to it (gravity).