# Launcher not handling WINAPI messages and consuming 1 CPU core

**URL:** <https://forums.unrealengine.com/t/launcher-not-handling-winapi-messages-and-consuming-1-cpu-core/298456>\
**Category:** Getting Started & Setup\
**Tags:** launcher, launcher-crash, infinite-loop, unreal-engine, bug-report, question\
**Created:** [November 8, 2014, 1:11am UTC](https://forums.unrealengine.com/t/launcher-not-handling-winapi-messages-and-consuming-1-cpu-core/298456 "2014-11-08T01:11:37Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![TJ\_V](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tj_v/32/1008648_2.png) [@TJ\_V](https://forums.unrealengine.com/u/TJ_V)\
**Post date:** [November 10, 2014, 5:21pm UTC](https://forums.unrealengine.com/t/launcher-not-handling-winapi-messages-and-consuming-1-cpu-core/298456/4 "2014-11-10T17:21:21Z")

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If you have time, could you also post your Verbose Logs as well. It will help us track down the issue.

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