# Launch Android Project: State "Running" not ending

**URL:** <https://forums.unrealengine.com/t/launch-android-project-state-running-not-ending/413122>\
**Category:** Mobile\
**Tags:** running, unreal-engine, Android, Packaging, question\
**Created:** [December 26, 2017, 2:04am UTC](https://forums.unrealengine.com/t/launch-android-project-state-running-not-ending/413122 "2017-12-26T02:04:29Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Raidfire.Net](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Raidfire.Net](https://forums.unrealengine.com/u/Raidfire.Net)\
**Post date:** [December 26, 2017, 2:04am UTC](https://forums.unrealengine.com/t/launch-android-project-state-running-not-ending/413122/1 "2017-12-26T02:04:29Z")

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Hi,

here is a picture:

 ![225047-pic1.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/6/a/46ab54b3d3bad86b2c87c595017f5a14370f7cd4.png)

It will not go further. Endless “Running” State. However the Project works on my Galaxy S4. But i recognized some unloaded materials. I dont know. Is this a known issue? What can i do to get the State “Lauch Succesful”

Thanks and best regards

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**Author:** ![lkav](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/lkav/32/983349_2.png) [@lkav](https://forums.unrealengine.com/u/lkav)\
**Post date:** [December 26, 2017, 8:13am UTC](https://forums.unrealengine.com/t/launch-android-project-state-running-not-ending/413122/2 "2017-12-26T08:13:20Z")

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Hi  
It should stop when you close the application on your test device (GT\_I9505).

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**Author:** ![Raidfire.Net](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Raidfire.Net](https://forums.unrealengine.com/u/Raidfire.Net)\
**Post date:** [December 26, 2017, 1:24pm UTC](https://forums.unrealengine.com/t/launch-android-project-state-running-not-ending/413122/3 "2017-12-26T13:24:52Z")

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I have tested it and it works like you’ve said. Thats awesome, but i feel a little bit confused.

I have worked on Mobile Projects in the past and it gave me the “Launch Complete” Note without closing the app on the mobile device.

Maybe do you know why i have to close the app to get the launch done?
