I think I understand. So is it impossible to achieve precise placement using Foliage? That doesn’t seem right. My landscape itself is no longer changing. If I did convert them all to static meshes, they would no longer be instanced like foliage correct?
I’ve been trying to clamp down on the ‘Z Offset Range’ so their initial placement is closer to what I want - but inevitably I still have to make small adjustments - and no matter how small or even what type of adjustments I make, the objects become included when I select ‘Invalid Foliage’