Hi.
I did try that, the building was scaled down and the xform was reset, however I only scaled down to 10% and not 1% so maybe that last percentage is a problem? I’ll have to try and hope to the high heavens it’s the cause.
This is the problem having the “luxury” of 3ds Max and V-Ray, you don’t have to worry about things too much, in Unreal you really benefit from knowing the real way to do things, but you’re lost if you don’t.