hi folks,
i am trying to make vast areas and avoid bloated project sizes.
i figure that i could just repeat some tiles as instances but each tile i duplicate adds to the size (in gigabytes)
can i instance terrain tiles to avoid this?
hi folks,
i am trying to make vast areas and avoid bloated project sizes.
i figure that i could just repeat some tiles as instances but each tile i duplicate adds to the size (in gigabytes)
can i instance terrain tiles to avoid this?
so no opinions?
there has to be a way to avoid upping the size of the project by merely copying elements.