Hi All,
Been stuck on this for days. Why is the landscape all green and not blending with this heightmap?
Landscape Actor Setup:
Created from R16 heightmap from World Machine
Plenty of green, blue, and some red,
Landscape is 2017x2017 ( Can’t show NDA) its a golf course all green, should show some other colors like blue, not blendig. no other colors on it…
Landscape has three layers under it (image attached)
Landscape Heightmap Texture Sample:
Created from PNG output from World Machine. Lots of Green, Blue and some Red.
I wired landscape layer coordinate (with x 2017 in it) to the Landscape Heightmap Texture Sample, then RGB to heights on Landscape layer blend ( each layer has heightmap layer)
Why is not this working?
Thanks!