Landscape shadows are not rendering correctly


My landscapes shadows are not rendering correctly and I don’t know how to fix that:

I tried to increase Static Lighting LOD to 1 and Static Lighting Resolution to 8 (even tried with 20) and it didn’t work.

What should I do?


Did you try Cascaded Shadows Maps on your directional light? It changes to dynamic light in the near of the player

See this post…<<<
Lightmap/Shadow Problems>>>…
may be it was the same issue…

For each object that is casting a bad shadow, you could try setting it (in the transform section) to stationary instead of static. This causes shadows to be computed for that object dynamically if my understanding is correct, and produces a far better result. I have experienced the same issue, and asked the same question.