# Landscape Shadow Seam

**URL:** <https://forums.unrealengine.com/t/landscape-shadow-seam/329256>\
**Category:** Rendering\
**Tags:** Shadows, unreal-engine, Landscape, Lighting, question\
**Created:** [August 19, 2015, 6:32pm UTC](https://forums.unrealengine.com/t/landscape-shadow-seam/329256 "2015-08-19T18:32:19Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_6e7b421a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_6e7b421a](https://forums.unrealengine.com/u/anonymous_user_6e7b421a)\
**Post date:** [August 21, 2015, 2:46pm UTC](https://forums.unrealengine.com/t/landscape-shadow-seam/329256/2 "2015-08-21T14:46:45Z")

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Hey Ratking01,

If you are using ‘World Composition’ for your landscape and exported from World Machine, I would take a look at the posts below, as it looks to be like your issue.

**World Composition - Landscape Seams**

> **[World Composition Landscape Seams](https://forums.unrealengine.com/questions/196235/world-composition-landscape-seams.html)**
>
> I am experiencing heightfield seams at the borders of world composition landscapes. The terrain heightfield was generated in worldmachine, and converted to raw files using Photoshop, and saved as .r16. These were brought into the level using the...

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

I do not think changing the lighting will have an effect on this issue as it appears you landscape seams are offset.

Let me know if this was helpful or if you need further assistance.

Regards,

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_[View the full topic](https://forums.unrealengine.com/t/landscape-shadow-seam/329256)._
