# Landscape sculpt tool uneaven

**URL:** <https://forums.unrealengine.com/t/landscape-sculpt-tool-uneaven/456877>\
**Category:** World Creation\
**Tags:** Sculpting, sculpt, landscape-problems, unreal-engine, Landscape, question\
**Created:** [October 13, 2019, 2:38pm UTC](https://forums.unrealengine.com/t/landscape-sculpt-tool-uneaven/456877 "2019-10-13T14:38:42Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Rasmus\_Hauschild](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rasmus\_Hauschild](https://forums.unrealengine.com/u/Rasmus_Hauschild)\
**Post date:** [October 13, 2019, 2:38pm UTC](https://forums.unrealengine.com/t/landscape-sculpt-tool-uneaven/456877/1 "2019-10-13T14:38:42Z")

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Hi there!  
I’ve been using the landscape tool a lot lately without any problems, however, suddenly I noticed something weird starting to happen.

 ![289941-unreal-scult-tool.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/c/6/ac695b13d7093417096bb72af16e76c27776f149.png)

When I use the sculpt tool at full strength, everything works fine, and I get a hill like the one on the left. However, when I turn down the strength, I start to get hills that look more like the one on the right, where it is not smooth but instead segregated into different levels.

Any idea why this is happening?

Thank you in advance, Rasmus

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**Author:** ![House\_zu\_Heltzer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/house_zu_heltzer/32/488662_2.png) [@House\_zu\_Heltzer](https://forums.unrealengine.com/u/House_zu_Heltzer)\
**Post date:** [June 25, 2020, 6:01am UTC](https://forums.unrealengine.com/t/landscape-sculpt-tool-uneaven/456877/2 "2020-06-25T06:01:32Z")

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Can you post the resolution of your landscape? It’s possible that using a low resolution landscape, scaled up would cause these kind of artifacts, also check that clay brush is disabled
