Landscape physical material Ouput does not work in UE5. How to get physical material output on an auto layer for autolandscapes?

I could not even get it working in 4.26, it only ever allows me to get different physical material if i manually paint them, i’m still trying, but it sucks not a single person who has got it working has made an actual tutorial, though they say it is simple to use like grass node, it’s just not working for me. I’ll let you know if i find out anything that gets it to work.