Landscape on mobile devices(mx3) do not display

Hi Tim,

I followed this article (https://www.unrealengine.com/blog/how-disc-jam-reached-60-fps-on-intel-processor-graphics-using-unreal-engine-4) so I could run my game using the PCD3D_ES31 renderer to get better FPS like Hyper Disc Jam is doing, however like this thread my landscape goes invisible when I run the game using that renderer. It is still there because I can walk on it, but it is invisible.

Do you think it is the same problem as this thread or is it something different?

Thanks in advance!
.