Landscape Material Instance appears only in one proxy of the World Composition

I’ve created a World Composition to manage a large world.
I’ve applied material instance
Assigned layer blend
Only one of the landscape proxy has material

How can I apply material instance to the entire world?

anyone please?

Should I apply the same instance and then create layerinfo only once? Because in this case I couldn’t add other landscapes in the world and it is frustrating

I have the same question. Only Landscape has texture… proxy landscapes are black. Funny is that UE video about landscapes doesn’t use material in their demonstration either :slight_smile: