I’ve created a World Composition to manage a large world.
I’ve applied material instance
Assigned layer blend
Only one of the landscape proxy has material
How can I apply material instance to the entire world?
I’ve created a World Composition to manage a large world.
I’ve applied material instance
Assigned layer blend
Only one of the landscape proxy has material
How can I apply material instance to the entire world?
anyone please?
Should I apply the same instance and then create layerinfo only once? Because in this case I couldn’t add other landscapes in the world and it is frustrating
I have the same question. Only Landscape has texture… proxy landscapes are black. Funny is that UE video about landscapes doesn’t use material in their demonstration either