# Landscape issues on mobile

**URL:** <https://forums.unrealengine.com/t/landscape-issues-on-mobile/459934>\
**Category:** Rendering\
**Tags:** Mobile, opengl, unreal-engine, Android, Landscape, Rendering, question\
**Created:** [December 26, 2019, 8:15pm UTC](https://forums.unrealengine.com/t/landscape-issues-on-mobile/459934 "2019-12-26T20:15:08Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_073763551](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_073763551](https://forums.unrealengine.com/u/anonymous_user_073763551)\
**Post date:** [December 26, 2019, 8:15pm UTC](https://forums.unrealengine.com/t/landscape-issues-on-mobile/459934/1 "2019-12-26T20:15:08Z")

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I’m having those weird lines on mobile renders (Open GL ES 2.0, 3.0)

 ![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/5/7/657583d5a3b0e01ae17b70bc94b2a1f80e5c9c22.png)

And this is how it is supposed to be:

 ![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/f/6/3f67d29b2e2193e606a6ad013d8d248a424738e7.png)
