Hi there @pytin338
Welcome back to the Unreal Forum! Try this:
Go to your Landscape Material-> In the Material node check the setting: Use World Position Offset for LOD
, Enabled this and then recompile.
Let me know how it goes.
Hi there @pytin338
Welcome back to the Unreal Forum! Try this:
Go to your Landscape Material-> In the Material node check the setting: Use World Position Offset for LOD
, Enabled this and then recompile.
Let me know how it goes.