Landscape Grass Variety are not aligning correctly to surface if density is low

There seems to be a misunderstanding.

The assets are obviously completely fine and high quality and well made :slight_smile: You can see very similar assets in Epic’s own demos or in Quixel’s work.

If those people don’t know how to make the correct assets, who does ;)?

Also, the aligning works perfectly fine with our assets. (and any other asset) of any size.

The only issue is that the alignment no longer works, if the density is decreased.