# Landscape Components Intermittently Loading with No Collision in Packaged Build

**URL:** <https://forums.unrealengine.com/t/landscape-components-intermittently-loading-with-no-collision-in-packaged-build/1292937>\
**Category:** Debugging, Optimization, & Profiling\
**Tags:** World-Partition, unreal-engine, WorldPartition, bug-report, question\
**Created:** [September 13, 2023, 12:09am UTC](https://forums.unrealengine.com/t/landscape-components-intermittently-loading-with-no-collision-in-packaged-build/1292937 "2023-09-13T00:09:06Z")\
**Posts on this page:** 1\
**Showing post:** 28

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**Author:** ![FiendCorp](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/fiendcorp/32/754829_2.png) [@FiendCorp](https://forums.unrealengine.com/u/FiendCorp)\
**Post date:** [March 16, 2024, 5:27am UTC](https://forums.unrealengine.com/t/landscape-components-intermittently-loading-with-no-collision-in-packaged-build/1292937/28 "2024-03-16T05:27:50Z")

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> [@Landscape Components Intermittently Loading with No Collision in Packaged Build](https://forums.unrealengine.com/t/landscape-components-intermittently-loading-with-no-collision-in-packaged-build/1292937/21):
>
> I believe I have run into this issue when using Data Layers with landscapes. Loading & unloading Data Layers several times will lead to missing collision of whole landscape. Happens only in packaged build, happens 100% times.

Sorry, I thought I replied to their post…

Removing the Data Layers from the engine fixed it.  
Window → WorldPartition → Data Layers  
Remove all data layers in that window and actually delete them from the content browser. Save + Compile + Package Game, then test.  
Worked for me!

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