# Landscape Components Intermittently Loading with No Collision in Packaged Build

**URL:** <https://forums.unrealengine.com/t/landscape-components-intermittently-loading-with-no-collision-in-packaged-build/1292937>\
**Category:** Debugging, Optimization, & Profiling\
**Tags:** World-Partition, unreal-engine, WorldPartition, bug-report, question\
**Created:** [September 13, 2023, 12:09am UTC](https://forums.unrealengine.com/t/landscape-components-intermittently-loading-with-no-collision-in-packaged-build/1292937 "2023-09-13T00:09:06Z")\
**Posts on this page:** 1\
**Showing post:** 21

<div class="post-metadata">

**Author:** ![Elitic](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Elitic](https://forums.unrealengine.com/u/Elitic)\
**Post date:** [January 25, 2024, 7:37pm UTC](https://forums.unrealengine.com/t/landscape-components-intermittently-loading-with-no-collision-in-packaged-build/1292937/21 "2024-01-25T19:37:31Z")

</div>

I believe I have run into this issue when using Data Layers with landscapes. Loading & unloading Data Layers several times will lead to missing collision of whole landscape.  
Happens only in packaged build, happens 100% times.

---

_[View the full topic](https://forums.unrealengine.com/t/landscape-components-intermittently-loading-with-no-collision-in-packaged-build/1292937)._
