# Landscape boşluk sorunu

**URL:** <https://forums.unrealengine.com/t/landscape-bosluk-sorunu/2420303>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, question\
**Created:** [March 27, 2025, 1:03am UTC](https://forums.unrealengine.com/t/landscape-bosluk-sorunu/2420303 "2025-03-27T01:03:23Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![SupportiveEntity](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupportiveEntity](https://forums.unrealengine.com/u/SupportiveEntity)\
**Post date:** [March 27, 2025, 10:04am UTC](https://forums.unrealengine.com/t/landscape-bosluk-sorunu/2420303/2 "2025-03-27T10:04:02Z")

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Hey there @alemdagli98! Welcome to the community! This could be related to the scale of the landscape components. I’d take a look at this thread:

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Merhaba @alemdagli98! Topluluğa hoş geldin! Bu, peyzaj bileşenlerinin ölçeğiyle ilgili olabilir. Şu konuyu incelemeni öneririm:

Bu metin İngilizceden makine çevirisiyle çevrilmiştir, hatalar içerebilir.

> [@Gaps between landscape components in 5.0.2?](https://forums.unrealengine.com/t/gaps-between-landscape-components-in-5-0-2/581046/):
>
> Hi all - I’ve noticed on a heightmap-generated landscape that it is generating gaps between landscape components. I hadn’t noticed this in 5.0 EA but it is happening now in 5.0.2. Images attached below. Any ideas on how to resolve? (note that this is not just an in-editor visual problem; these do appear to be gaps and not just grid lines, and they are visible also in the packaged project).

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_[View the full topic](https://forums.unrealengine.com/t/landscape-bosluk-sorunu/2420303)._
